"""Audio output to speakers.""" import asyncio import contextlib import logging from asyncio.subprocess import Process from dataclasses import dataclass from typing import List, Optional from .audio import AudioChunk, AudioChunkConverter from .client import AsyncClient from .event import Event, Eventable _LOGGER = logging.getLogger(__name__) _PLAYED_TYPE = "played" @dataclass class Played(Eventable): """Audio has finished playing.""" @staticmethod def is_type(event_type: str) -> bool: return event_type == _PLAYED_TYPE def event(self) -> Event: return Event(type=_PLAYED_TYPE) @staticmethod def from_event(event: Event) -> "Played": return Played() class SndProcessAsyncClient(AsyncClient, contextlib.AbstractAsyncContextManager): """Context manager for sending output audio to an external program.""" def __init__( self, rate: int, width: int, channels: int, program: str, program_args: List[str], ) -> None: super().__init__() self.rate = rate self.width = width self.channels = channels self.program = program self.program_args = program_args self._proc: Optional[Process] = None self._chunk_converter = AudioChunkConverter(rate, width, channels) async def connect(self) -> None: self._proc = await asyncio.create_subprocess_exec( self.program, *self.program_args, stdin=asyncio.subprocess.PIPE ) async def disconnect(self) -> None: assert self._proc is not None assert self._proc.stdin is not None try: if self._proc.returncode is None: # Terminate process gracefully self._proc.stdin.close() await self._proc.wait() except ProcessLookupError: # Expected when process has already exited pass except Exception: _LOGGER.exception("Unexpected error stopping process: %s", self.program) finally: self._proc = None async def __aenter__(self) -> "SndProcessAsyncClient": await self.connect() return self async def __aexit__(self, exc_type, exc, tb): await self.disconnect() async def read_event(self) -> Optional[Event]: """Client is write-only.""" async def write_event(self, event: Event) -> None: assert self._proc is not None assert self._proc.stdin is not None if not AudioChunk.is_type(event.type): return chunk = AudioChunk.from_event(event) # Convert sample rate/width/channels if necessary chunk = self._chunk_converter.convert(chunk) self._proc.stdin.write(chunk.audio) await self._proc.stdin.drain()