from __future__ import annotations from dataclasses import dataclass from typing import Any, TYPE_CHECKING from mcstatus.motd import Motd from mcstatus.responses.base import BaseStatusPlayers, BaseStatusResponse, BaseStatusVersion if TYPE_CHECKING: from typing_extensions import Self, override else: override = lambda f: f # noqa: E731 __all__ = [ "BedrockStatusPlayers", "BedrockStatusResponse", "BedrockStatusVersion", ] @dataclass(frozen=True) class BedrockStatusResponse(BaseStatusResponse): """The response object for :meth:`BedrockServer.status() `.""" players: BedrockStatusPlayers version: BedrockStatusVersion map_name: str | None """The name of the map.""" gamemode: str | None """The name of the gamemode on the server.""" @override @classmethod def build(cls, decoded_data: list[Any], latency: float) -> Self: """Build BaseStatusResponse and check is it valid. :param decoded_data: Raw decoded response object. :param latency: Latency of the request. :return: :class:`BedrockStatusResponse` object. """ try: map_name = decoded_data[7] except IndexError: map_name = None try: gamemode = decoded_data[8] except IndexError: gamemode = None return cls( players=BedrockStatusPlayers( online=int(decoded_data[4]), max=int(decoded_data[5]), ), version=BedrockStatusVersion( name=decoded_data[3], protocol=int(decoded_data[2]), brand=decoded_data[0], ), motd=Motd.parse(decoded_data[1], bedrock=True), latency=latency, map_name=map_name, gamemode=gamemode, ) @dataclass(frozen=True) class BedrockStatusPlayers(BaseStatusPlayers): """Class for storing information about players on the server.""" @dataclass(frozen=True) class BedrockStatusVersion(BaseStatusVersion): """A class for storing version information.""" name: str """The version name, like ``1.19.60``. See `Minecraft wiki `__ for complete list. """ brand: str """``MCPE`` or ``MCEE`` for Education Edition."""