from fivem.player import Player class Server: def __init__(self, hostname, server, players: list[Player], max_players, resources: list[str], vars: list[str], game_type, map_name): self.hostname = hostname self.server = server self.players = players self.max_players = max_players self.resources = resources self.vars = vars self.game = Game(game_type, map_name) @staticmethod def parse(dynamic: dict, info: dict, players: list[Player]): return Server(dynamic.get('hostname'), info.get('server'), players, dynamic.get('sv_maxclients'), info.get('resources'), info.get('vars'), dynamic.get('gametype'), dynamic.get('mapname')) class Game: def __init__(self, game_type, map_name): self.game_type = game_type self.map_name = map_name